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22 posts

LootLocker Publisher Prefabs: White Label Login
Production-ready Unity prefabs that make it faster to implement core LootLocker features. Drop in, style to match your game, and ship player-facing systems faster.
March 18, 2026
Creating an Automated Merch Store for your Gaming Company
Merch, swag, goodies, it doesn't matter what you call it - everyone loves getting free stuff with your game or company's logo on it. But it can be quite a hassel to set up a store to sell swag or make merch available for your team (so you don't have to do all the ordering yourself). Well, this guide solves all of this for you in a matter of minutes
June 25, 2024
Launching on Steam with Steamworks & LootLocker
While Steamworks offers a set of easy-to-use tools for building and distributing your game on Steam, putting all your eggs in one basket isn't always the best for game. By using LootLocker alongside Steamworks you can still launch on Steam while keeping your game and player data outside platform walled gardens.
August 18, 2023
How UGC Can Make Your Game a Long Lasting Hit
While User Generated Content can come in many forms (custom maps, skins, mods, or even fan art) one thing is for certain, it can extend your game's life a lot. But only if you do it the right way.
July 4, 2023
Defining the Game Platform of Today
What is a game platform, and how is the concept changing and expanding? Check out our straightforward guide breaking down the technical layer cake of the platforms we spend our time and money in.
June 21, 2023
What Elon Musk Can Teach Us About Game Development
Elon Musk once spoke about a five-step design process he uses for his revolutionary orbital rocket. As game developers, we might not be aiming quite so high but there is still a lot we can learn from Elon’s process and apply to our everyday work.
July 11, 2022
Why player feedback could be the strongest tool in your arsenal
Player feedback is vital in game development. It can improve gameplay, find bugs, see your game from different perspectives, and save you time fixing things that don’t need fixing. But feedback can also feel overwhelming. Don’t panic – we’re here to tell you how to collect, manage, and evaluate feedback.
June 30, 2022
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