Integrate once. Ship everywhere.
Official SDKs for popular game engines, plus a REST API that works with anything that can make a web request.
Unity
SDKFull-featured SDK for Unity with editor tooling, async support, and complete API coverage.
Unreal Engine
SDKNative Unreal plugin with Blueprint and C++ support, built for production workflows.
Godot
SDKGDScript-native SDK with full API coverage, designed for Godot 4.x projects.
GameMaker
RESTNo dedicated SDK yet. Use the REST API directly from GameMaker with our integration guides.
Construct
RESTNo dedicated SDK yet. Use the REST API directly from Construct with our integration guides.
GDevelop
RESTNo dedicated SDK yet. Use the REST API directly from GDevelop with our integration guides.
Using a different engine?
LootLocker is built on a REST API. If your engine or framework can make HTTP requests, it can talk to LootLocker. No SDK required.
Ready to integrate?
Free to start. Most teams are up and running in an afternoon.