Changelog

What's new.

A platform that gets better every week.

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Tobias Berg · June 16, 2023

Web Console

Bug Fixes

  • The web console has seen a lot of behind the scenes improvements this week, which will result in a more stable and performant experience for you.
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Tobias Berg · June 9, 2023

Web Console

Bug Fixes

  • Corrected issue where inactive assets were not filtered out when granting an asset to a players inventory.
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Johannes Fornaeus · May 26, 2023

Web Console

Bug Fixes

  • Fixed an issue where searching in the player list would not return correct info on exact matches.
  • Fixed a bug related to rendering drop tables in game merging, causing the entire page to crash.

Admin API

Bug Fixes

  • Fixed an issue where sometimes game merging would report with no changes even if there were changes to merge.
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Johannes Fornaeus · May 19, 2023

Web Console

Bug Fixes

  • Fixed a bug with progression tiers incorrectly counting the next step and points
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Johannes Fornaeus · May 12, 2023

Web Console Changes Multiple types of OAuth2 Client ID’s can now be configured for Google Sign In in the platform settings. AngularJS removed - the console now runs only on React/NextJS. Character Classes had a facelift from AngularJS to React. Bug Fixes Fixed an issue with switching environment on Asset pages. Fixed an issue with ordering of assets on the Asset page. Unity SDK Release v1.2.2…

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Alexander Bergendahl · April 28, 2023

Web Console Changes You can now delete your own games. Find it in Game Settings. Unity SDK Release v1.2.0 Bug Fixes Fixed the build errors of namespace Plastic not existing. We have moved to using an internal JSON library which you can find here: This removes the reliance on Newtonsoft all together. Please be vigilant for any bugs or errors that are caused by JSON parsing in the next few weeks and…

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Alexander Bergendahl · April 21, 2023

Web Console Changes Released small UI revamps for Segments, Heroes and Missions We have removed the Metrics page from the Web Console. It was part of our legacy feature set and most of the numbers were inaccurate Unity SDK Released v1.1.48 Changes Adds possibility to get persistent storage as dictionary Adds ability to update public key values for a player Makes client side timeout limit…

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Alexander Bergendahl · March 31, 2023

Web Console Bug Fixes Fixed an issue with the player pages, where players from Google and Epic Games would break the frontend. Fixed an issue where Asset ULIDs would show up as changes in Game Merge, when it shouldn’t Fixed an issue where creating a context, but using the default complexity, would set the wrong complexity in the backend. Issue is resolved and data has been updated for existing…

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Tobias Berg · March 24, 2023

Web Console Changes Messages, Mission settings, asset rarirites, context settings and DLCs have had a facelift from old Angular to new React Asset filters now auto-open when you add a new one You can now require players to have unique names in your game. Change it in your games settings Bug Fixes Fixed an issue with adding lootboxes to assets Game API Changes Added support for Epic Games Sign in…

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Tobias Berg · March 17, 2023

Web Console Changes The old progressions system has been hidden from the user interface. We’ve colour coded the sidebar to make it more identifiable when you’re in staging and live. Stage mode remains green, and Live presents as Orange. Let us know what you think! Bug Fixes Leaderboards will now warn you if you try to create one with a conflicting key Fixed an issue where clicking save on Image…

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Tobias Berg · March 10, 2023

Unity SDK Changes The SDK now supports Google Sign In The SDK will now automatically resolve and use the domain API if the domain key is set The SDK will now store and automatically use the Apple and Google refresh tokens if not done manually Bug Fixes The SDK now supports Enter Play Mode Options allowing you to speed up your development process The SDK will now now relies on a newer version of…

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Alexander Bergendahl · March 3, 2023

Web console

Bug Fixes

  • Fixed an issue making it impossible to clear leaderboards
    • We still have a known issue where the UI won't show success when clearing leaderboards, but it does work
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Tobias Berg · February 24, 2023

Web Console

Changes

Your asset page has had an overhaul! With an updated design more in line with the rest of the web console, you’ll also find some stability improvements. We’re not perfect however, and if you find something not working as it should, you still have access to the legacy page for now.

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Johannes Fornaeus · February 17, 2023

Web Console Changes Overhauled Progression System: We're excited to give you a new feature. Learn more under Progressions. Platform keys and other sensitive information are now behaves like a password input, with toggleable visibility, except the first four characters are visible for easy identification. Assets in the asset list and grid views are now able to be filtered by their context type eg.…

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Johannes Fornaeus · February 10, 2023

Web Console Changes Leaderboards now tell users if they are on the wrong environment (stage/production) when trying to view a particular leaderboard. Bug Fixes Fixed an issue where it wasn’t possible to save White Label Platform settings if you had enabled player verification Game API Changes Added endpoint to allow players to delete themselves. This lets iOS games comply with updated requirements…

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Alexander Bergendahl · February 3, 2023

Unity SDK

Release: v1.1.43 of the Unity SDK - https://github.com/LootLocker/unity-sdk/releases/tag/v1.1.43

Bug Fixes

  • Fixed a bug with the LootLocker Samples using the wrong assembly definition file
  • Added a namespace for LootLocker samples to remove warnings when installing

Admin API

Bug Fixes

  • Uploading files to players will now return those files when listing a players files in all APIs
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Alexander Bergendahl · January 27, 2023

Web Console Changes Users are now able to add scores to players in leaderboards Metadata added to scores in leaderboards is now visible, and updatable You can now block white label users from leaderboards if they haven't verified their email When creating an Asset we now remember the last Context used, making it easier to create multiple Assets in a row with the same Context Bug Fixes Improved…

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Alexander Bergendahl · December 16, 2022

Web Console

Bug Fixes

  • Fixed a few broken links in the getting started section. Thanks to Discord user @LegendarySwordsman2 for reporting this!

Unity SDK

Changes

  • Deprecated leaderboard functions that uses leaderboardID -> use the same functions but with leaderboardKey instead

Bug Fixes

  • Updating LootLocker will no longer remove the API-key and LootLocker settings
  • Fixes for the Unity asset-store
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Tobias Berg · December 9, 2022

Web Console Changes Brand new merging interface rebuilt in React for viewing and selecting changes from your staging environment to your live. Bug Fixes Fixed a bug where the action button on the asset list would sometimes be half way cut off. Game API Bug Fixes Fixed a bug causing Player Storage to silently fail to save if the value was above 260 characters, but below 15000. The actual length…

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Alexander Bergendahl · December 2, 2022

Game Maker Extension

Bug Fixes

  • LLPlayerRank(), LLPlayerScore() now returns their correct values

Admin API

Changes

  • We added an brand new endpoint for listing players for your game, which should be much faster for games with large player bases than the old search endpoints "recent" option.
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Johannes Fornaeus · November 25, 2022

Web Console

Changes

Bug Fixes

  • Fixed an issue where creating a context would not respect user facing and detachable

Admin API

Bug Fixes

  • Fixed an issue where creating a context would not respect user facing and detachable
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Johannes Fornaeus · November 18, 2022

Web Console Changes Added the option to clear an entire leaderboard of all of it's data from the leaderboards page. Added support for multiple API keys. You can now create multiple API keys for your game We now show the variation ID for each variation, on the asset page Game API Changes Player name lookup endpoint now also returns players who don't have a name set Bug Fixes Fix issue with starting…

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Johannes Fornaeus · November 11, 2022

Web Console

Bug Fixes

  • Fixed an issue where wrong 1st party platform id is returned instead of XBox id on player 1st party platform lookup endpoint.

Admin API

Bug Fixes

  • Fixed issue where sending demo: false when creating a game would still create a demo game.
  • Fixed a security issue where Two-Factor Authentication could be circumvented.
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Alexander Bergendahl · November 4, 2022

Web Console Changes Added the ability to show Asset ID in asset lists. Unity SDK Changes Summaries added to all public functions in LootLockerSDKManager Added documentation for Missions Added documentation for Maps Renamed functions in LootLockerSDKManager, and old ones marked as deprecated, will be removed at a later stage; GettingAllMissions -> GetAllMissions GettingASingleMission ->…

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Alexander Bergendahl · October 28, 2022

Web Console Changes Created a new UI for the assets page and User content pages Revamped looks You can now filter results Possible to deactivate/activate multiple assets at the same time Added a card view toggle The UI is now full width to support showing many columns Moved the User content moderation to a new main menu item Search field doesn’t expand it’s bounds on focus Moved the environment…

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