What's new.
A platform that gets better every week.
Find it here Features Leaderboard Archives - LootLocker leaderboard archives are now supported by the Server SDK. SDK Version logging - The version of the LootLocker Server SDK is now logged at start up time to help when reaching out to the team for support. Add player session token lookup - You can now look up a player using their session token. Use this to verify that a client token is indeed…
Find it here Features Triggers 2.0 🕹️ - We’re excited to announce the re-release of one of LootLocker’s most versatile features—Triggers! This feature has undergone a complete overhaul and is now fully integrated with the same cross-feature rewards system that powers all our latest features. Triggers let you create and manage in-game actions tied to specific rewards, opening up countless…

Today we launched a brand new cross-system feature, Metadata. Metadata allows you to store additional, custom information related to various LootLocker features, such as Progressions, Leaderboards, and Catalogs. This data lets you add context or functionality to these features, going beyond the default settings. For example, you might use Metadata to store map details for a leaderboard or to…

Today we launched a brand new feature, Feedback. The Feedback feature allows you to create and manage reports across three different core LootLocker systems: Players, UGC, and the Game itself. Learn more about this feature in our announcement post.
Check out our documentation to learn how to implement Feedback in your game.

We have updated how errors in the LootLocker web console are displayed.
When recieving an error you now are provided with plain-text information about what went wrong as well as a Trace ID that you can copy and share in Discord so that we can help fix the problem.
A new feature has been added to the API that allows you to specify a list of domains that are allowed to make requests to the API. This is useful if you want to restrict access to the API to only your own domains.
Documentation can be found here.
We have exposed a new setting in the LootLocker Console to allow you to configure whether or not the player name should be updated from the Identity Provider (eg. steam) when a session starts. This is useful for games that do not want to update the player name on every session start, but only when the player explicitly changes their name in the game. This setting is available in the Console under…

It's now possible to create reward groups in LootLocker.
- Reward groups allows multiple rewards to be awarded to a player at once.
- This is currently available for catalogs and leaderboards rewards.
To learn more you can read our announcement post.
🎉 Unreal SDK v9.0.0 is released 🎉
This version introduces support for reading and filtering custom notifications, allowing you to notify players of in-game rewards, news, and more. This release also includes a crucial bug fix for Epic Games account connecting/disconnecting, updating the platform string to epic_games for proper functionality.

An update to leaderboards have been released, allowing for scheduling of resets and rewards.
- CRON expressions can be used to schedule resets.
- Rewards can be awards to players based on their leaderboard position.
To read more about leaderboard scheduling you can read our announcement post or go straight to the documentation.
White Label Login
Bug Fixes
- Fixed an issue where an unrelated topbar would show on the reset password and verify user pages
- Fixed an issue where the game logo would not show on the reset password page
Console Changes The LootLocker Console is now response, allowing you to manage your game from any device, anywhere. Unity SDK Changes Refresh Remote Sessions: Remote sessions now provide a refresh token that can be used to refresh the session without fully re-authorizing. Grant and Remove Assets You can now grant and delete assets from a player directly from the game if you allow it in the…
Unreal SDK Unreal SDK v3.1.0 released Changes Progression Currencies - 🪙 Currencies can now be rewarded from progressions 🎉 Session Leasing - 🎁 You can now lease a session on your client. You will get a url and a qr code that can be used by the same or another device to authorise the session. Bug Fixes RemoveAssetFromHeroLoadout is working again Packaging has been failing for certain platforms due…
This week we have added economy support to our progression system, meaning you can now reward currencies from any progression. Additionally we have also recently shipped two major updates to our SDKs. Web Console Changes Added support for currencies in progression rewards Admin API Changes Added support for currencies in progression rewards Game API Changes Added support for currencies in…
This week we shipped our new Base and Hero Class System, as well as the long anticipated Economy System. Web Console Changes Our new Base and Hero Class System has launched, with a much improved UI. Find it in the Console under Systems. Economy has been launched. This also brings a fresh new UI for managing your games Economy and Currencies. Find it in the Console under Content. Unity SDK Changes…
Web Console Bug Fixes Fixed issue with not being able to view players using the legacy Google platform Unity SDK Changes GetProgressionTier - You can now get the tiers in a progression! Admin extension - If you're using Unity 2021 or newer, look at a new way to manage API Keys inside Unity! You can find it under Tools/LootLocker/Menu on the top of Unity! Bug Fixes Fixed the MacFsWatcher include…
Unreal Engine
Changes
LootLocker Unreal SDKs now support Unreal Engine 5.3 🎉
Web Console Bug Fixes Fixed an issue where the price on assets could be hidden by mistake in a situation where it should be shown. Game API Bug Fixes A bug was fixed which had caused duplicate white label users to be created. The duplicate users have been removed, but this means some white label users who changed their password, might have the wrong password on their user now. Admin API Changes…
Web Console Changes Users will be asked to confirm their game name on game deletion as an extra precaution Unity SDK v1.2.5 Changes Meta/Oculus - Added support for authentication using Meta/Oculus Last active authentication - You can now query the SDK through GetLastActivePlatform() to see which authentication method was last used on this device Heroes - The SDK now supports interaction with the…
Web Console Changes Our new pricing is released, and you can now see it in the console! You can read more about it here: https://lootlocker.com/blog/new-pricing-2023 Bug Fixes You can once again delete Server API keys in the console. The colors for the player list environment pill now follow the same color scheme as the rest of the console. Fixed an issue where Data Entities couldn’t be deleted…
Web Console Changes You can now choose which of your Asset Image Types to use as a thumbnail in the LootLocker Console! Go here to set it up: https://console.lootlocker.com/assets/settings/image-types Game API Changes A large rework of Player Storage has been completed this week, resulting in much better performance and stability. We did have a few issues immediately surrounding the launch of this…
Web Console Changes We have introduced Access Control which allows you to control which users have access to which features. This is a feature that has been requested by many of you and we are happy to finally be able to provide it. You can find it in the Game Settings page. You can also read more about it here: https://lootlocker.com/blog/access-control Updated the side menu for Assets, moving…
Game API
Bug Fixes
- Fixed an issue related to White Label Login, where enabling “Block Unverified Players” would not function correctly, causing player to not be prevented from logging in. It now works as intended.
Unreal SDK Changes Apple Game Center Authentication - We've added support for authentication using Apple Game Center, for more information check out: https://docs.lootlocker.com/players/authentication/apple-game-center 🍏 Instance Progressions - We've added a new feature called instance progressions: your asset instances can now have their own progressions 🎉 Add more validation when setting player…
Web Console
Bug Fixes
- Fixed an issue with player file revisions not listing properly
Unity SDK
Changes
- New examples for Player Files
Game API
Changes
- Added support for asset instance progressions
Server API
Changes
- Added support for asset instance progressions
Admin API
Changes
- Added support for asset instance progressions