Changelog

What's new.

A platform that gets better every week.

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Erik Bylund · October 6, 2025

🎉 Unity SDK v6.2.0 is released 🎉 Exciting updates include new account connections for Epic, PlayStation, Twitch, and Discord! Enjoy enhanced performance with customizable asset filtering and UGC files are now functioning. Note: some deprecated methods have been removed. Check the full changelog for details!

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Erik Bylund · October 6, 2025

🎉 Unreal SDK v9.5.0 is released 🎉 More connected account options (Epic, PlayStation, Twitch, Discord), selective simple asset filtering for big performance wins, PlayStation Network v3 support, unified PlayStation auth/session flow, Google auth code retrieval for Play Games integration, plus a UGC file handling fix.

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Erik Bylund · September 25, 2025

🎉 Unity SDK v6.1.0 is released 🎉 🚀 Exciting update! We've added PlayStation Network v3 support to the SDK. Plus, we've streamlined the authentication process by combining player verification and session start into one method: VerifyPlayerAndStartPlaystationNetworkSession. Check out the full changelog for details!

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Yara McRobert · September 17, 2025
Console Dashboard Improvements

We’ve just released some updates to the console dashboard!

Here’s what has changed:

  • Links to our SDK Quick Start Guides for Godot, Unity, and Unreal
  • You can now see your Monthly Active Users statistics for the last 3 months
  • Cleaned up clutter for a simpler, more focused dashboard

Do you have more ideas on how we can make it even better? Contact us on Discord!

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Benjamin Cable · September 17, 2025
Friends & Followers

LootLocker now supports cross-platform Friends and Followers! With LootLocker Friends, your players can: Send friend requests using a unique 8-character ID Accept or decline incoming requests Remove friends at any time Block or unblock players to prevent unwanted contact And beyond these core features, LootLocker Friends also supports Followers, a one-way connection where a player can follow…

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Erik Bylund · September 16, 2025

🎉 Unity SDK v6.0.0 is released 🎉 Exciting updates: LootLocker now supports Epic IAPs! Plus, we've introduced a Friends system, score incrementation on leaderboards, and simplified asset listing. Check player last seen times and progression IDs. Bugs fixed for smoother sessions.

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Erik Bylund · September 16, 2025

🎉 Unreal Server SDK v6.3.0 is released 🎉 Exciting updates! You can now create players from the server, enjoy a new Friends system, use a simplified asset listing for faster performance, and access progression IDs in responses. Check out the full changelog for more details!

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Erik Bylund · September 16, 2025

🎉 Unreal SDK v9.4.0 is released 🎉 Epic IAP support arrives alongside the new Friends system, atomic leaderboard score incrementation and rank querying, faster simple asset listing, plus session last_seen and progression ID fields for better player state insight.

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Tobias Berg · August 27, 2025

We have made some updates to the leaderboard Web Console UI as part of our ongoing work improving and streamlining the user experience. Changes Removed the modal for creating a leaderboard: The modal has been replaced with a dedicated page for creating leaderboards. New leaderboard creation page: The new creation page has a new design which better explains each field and its purpose Update the…

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Yara McRobert · August 27, 2025
Player Name Blacklist

We’ve added a Player Name Blacklist that lets you block inappropriate or unwanted player names quickly and easily.

Here’s how to use it:

  • Go to our new Player Settings page
  • Enter or paste your names into the Blacklisted Names field, one per line
  • Save your changes
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Yara McRobert · August 26, 2025
Discord Authentication

You can now use Discord as an authentication platform for player sessions, available in both Platform Login and Unified Player Accounts.. This gives players a fast, familiar way to sign in with their Discord accounts and gives you powerful new tools to build more connected experiences. Here’s what you can do with Discord auth: Let players sign in with Discord for seamless access Link existing…

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Erik Bylund · August 20, 2025

🎉 Unity SDK v5.3.0 is released 🎉 This release adds Google Play Games Services and Discord authentication, new convenience methods for player state and data management, and metadata upsert support. Plus, a performance fix for string list allocation in the HTTP client. Full details below!

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Erik Bylund · August 20, 2025

🎉 Unreal SDK v9.3.0 is released 🎉 This release introduces Google Play Games Services and Discord authentication, new convenience methods for managing player state and data, and support for metadata upsert operations. Plus, a bug fix ensures the default user is set correctly when player states are cleared or sessions end. See the full release notes below!

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Erik Bylund · August 20, 2025

🎉 Unreal Server SDK v6.2.0 is released 🎉 Version 6.2.0 of the Unreal Server SDK adds support for listing leaderboards and the convenient "Upsert" Metadata action 😁.

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Tobias Berg · August 12, 2025

We've released a few updates to our code input page on the player facing auth.game site. Code input is often the first page players see when interacting with Unified Player Accounts, so making sure it works well is important. Improvements We no longer clear the code if the user mistyped it: This allows users to correct their input without having to re-enter the entire code. Better keyboard…

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Yara McRobert · July 25, 2025

We've just released several exciting quality-of-life improvements to the metadata feature in our web console. Here’s what’s new: Save and New Field buttons at the bottom of the page for easier access A new Ctrl/Cmd + S keyboard shortcut to save metadata changes quickly An unsaved changes popup to help you avoid losing progress New fields are now added to the top of the list for better visibility…

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Yara McRobert · July 24, 2025

You can now add custom tags to files for both players and assets — right from the web console or via the Admin API. This makes it easier to organize your files and build more personalized game experiences. Here’s some inspiration for file tags: Mark save files for beta testing Tag items to appear only during special events Group weapon skins for bulk updates Add files to a holiday event with a…

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Tobias Berg · July 23, 2025

Today we're launching support for Xbox in our Unified Player Accounts feature, allowing players to link their Xbox accounts.

This update adds Xbox as a provider on the auth.game site, for both Remote Login and Account Linking flows.

If you want to Implement Xbox account linking in your game, please reach out on email or on our Discord.

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Erik Bylund · June 25, 2025

🎉 Unity SDK v5.2.0 is released 🎉 Exciting updates! 🎉 The LootLocker extension is revamped for easier settings management, plus check out the new Log Viewer with color-coded, summarized logs. Remote Sessions now auto-fetch IDs, and you can get game configuration info with GetGameInfo. Also, new methods for certification handling and Default Loadouts! 🚀

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Erik Bylund · June 25, 2025

🎉 Unreal SDK v9.2.0 is released 🎉 Good things incoming! 🎉 A completely new Log Viewer with color-coded logs and error summaries, improved logging options, new GetGameInfo method, character types now include default_loadout, and a bug fix for character asset usage.

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Erik Bylund · June 25, 2025

🎉 Unreal Server SDK v6.1.2 is released 🎉 Let's go 🎉 Meet the new Log Viewer: color-coded logs, error summaries, and handy links! Plus, logging is now supercharged. Set log levels, save logs to file, and more. Debugging LootLocker just got way more simple!

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Benjamin Cable · June 13, 2025

Today we're releasing Currency Multipliers. You can now add a multiplier to a currency in a player's wallet. When earning a currency through rewards, the multiplier will be applied to the amount earned. Adding multipliers can also have a time limit, so you can reward players with a temporary boost. Multipliers can be added manually through the player page in the LootLocker Web Console, or through…

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Tobias Berg · June 12, 2025

We've added support for PlayStation accounts in our unified player accounts system.

This means that players can now link their PlayStation accounts to their existing profiles!

If you want to add support for PlayStation in your game, please reach out to us via the Discord or on email.

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Erik Bylund · May 20, 2025

🎉 Unity SDK v5.0.0 is released 🎉 This version brings a major new feature: multi-user support, enabling use cases like local multiplayer and easier account linking. We've also enhanced Connected Accounts to better support linking across various platforms. Wallets now fully support currency multipliers, and the SDK allows for reading and filtering custom notifications defined by your game. All…

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Erik Bylund · May 20, 2025

🎉 Unreal Server SDK v6.0.0 is released 🎉 This version introduces Custom Notifications, enabling your server to send in-game news and asynchronous rewards to players. Currency Multipliers are now fully supported in wallets, and you can now Get Assets by Context as well as list UGC assets from the server API. Logging outside of the editor is now configurable for easier issue diagnosis. Additionally,…

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