Changelog.

Benjamin Cable December 16, 2025Presence & Rich Presence
We've released Presence, a new feature that reports when players are online and actively playing your game across platforms.
- Basic Presence (available to all users) reports real-time concurrent players (CCU) and session durations with minimal implementation.
- Rich Presence (paid feature) extends this with custom in-game states, detailed session timelines, and deeper insight into player behavior for analysis and customer support.
Presence and Rich Presence are available today with Unity SDK and Unreal SDK support.
Don't forget to check out Presence documentation as well.

Andreas Stokholm November 14, 2025Retooling Retinal Response to Remediate Reading Resistance
Users: Can we have dark mode?
LootLocker: We have dark mode at home
(But if you want to rebel, click your profile pic in the top right and pick your own mode. Go on — live dangerously.)

Yara McRobert November 13, 2025Player Insights
With Player Insights, you can now visualize essential player metrics directly in your LootLocker web console, giving you an instant overview of your game’s health and audience composition.
LootLocker currently provides the following core metrics:
- Platform Distribution: Total players and a breakdown of which platforms they’re playing on
- Daily Active Players: Unique player sessions per day
- New Players: Number of new players joining each day
- Monthly Active Players: Total active players per month
Log in to your LootLocker Web Console today to see your Player Insights in action.

Yara McRobert November 10, 2025Broadcast Player Segments
We've launched Player Segments for Broadcasts, allowing you to target messages to specific groups of players based on:
- Their platform (Steam, Nintendo, PlayStation, etc.)
- When they were last seen in-game
- The date they were first seen
Here are some examples of how segments can be used:
- Announcing platform-specific events or updates to players on a particular console
- Promoting sales or discounts that only apply to certain groups
- Sending maintenance notifications only to players who will be affected
- Re-engaging players who haven’t logged in for a while with information about what's new in the game
More segmentation rules are coming soon to help you personalize Broadcasts even further.
Benjamin Cable November 5, 2025Relationships & Catalogs UX Improvements
Added pagination to the Relationships tab for improved performance and usability with large datasets. Enhanced catalog management with detailed information and fuzzy search currency selection across components.
What's included:
Relationships
- Paginated Tables: Display relationships with configurable items per page (5, 10, or 25)
- Easy Navigation: Move between pages using previous/next buttons, page number links, or a page selector dropdown
- Persistent State: Page state is maintained across navigation via URL-based pagination
- Flexible Per-Page Selector: Control how many relationships display per page
Catalogs
- Catalog Details Panel: Display catalog key and ID on the items page with easy copy-to-clipboard functionality
- Fuzzy Search: Find currencies by name (e.g., "gold"), code (e.g., "GLD"), or ID with intelligent search across price creation and balance management
- Streamlined UI: Cleaner modal layouts with improved visual hierarchy.
Faster currency discovery across all workflows.
Erik Bylund October 31, 2025Unity SDK v6.4.0
🎉 Unity SDK v6.4.0 is released 🎉 🚀 New: Epic & Google Play Player Lookup support! 🎮 Bug fixes include: proper catalog key usage in ListCatalogItemsV2, improved session handling, better parameter management, and enhanced stability for callback exceptions.
Andreas Stokholm October 30, 2025See when a player is pending deletion
You can now see when a player has requested to delete their account and when the deletion is scheduled to occur. This information is now available in the Player Overview in the Web Console.
From this new notificaiton you can also cancel the deletion request if needed, or delete the player immediately.

Erik Bylund October 30, 2025Unreal SDK v10.0.0
🎉 Unreal SDK v10.0.0 is released 🎉 Major release featuring Epic/Google Play Games player lookup, request ID tracking with enhanced context data, automatic session token refresh fixes, plus a comprehensive internal refactor for improved stability and future maintainability.
Yara McRobert October 30, 2025Player Notifications
We’ve added in-game notification management to help players stay up to date and keep their inbox organized.
Here’s how it works:
- Retrieve all unread notifications for the logged-in player
- Find specific notifications using keys like trigger, purchase, or custom type
- Mark notifications as read once viewed
Supports notifications from triggers, catalog purchases, Twitch drops, and custom server or admin events.

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