Product updates, industry perspectives, and the ideas shaping the future of game publishing.
Discover how the veteran team of creators behind Equinox: Homecoming leveraged LootLocker’s backend to deliver deep character customization, secure progression, platform commerce, and seamless player management—without building any of it themselves.
On July 6th, LootLocker experienced a service outage that resulted in a complete loss of availability for all customers for a duration of approximately 50 minutes.
With uncertainty growing around PlayFab’s future, many studios are exploring alternatives. This guide breaks down why developers are switching to LootLocker and what it takes to migrate smoothly.
Learn about LootLocker's new pricing model that's designed to scale with your game, support developers and publishers of all sizes, and introduce a new free non-commercial license for students and hobbyists.
Discover how indie studio Vector Z is reviving the jetpack shooter genre with Midair 2. Learn how their smooth switch to LootLocker’s backend is powering features like cross-progression, in-game economies, and live-service ambitions for this bold FPS-Z comeback.
LootLocker now supports Twitch Drops, making it easy for any game to boost engagement by rewarding players for watching live streams. Set up campaigns in minutes using our Unified Player Accounts and reward systems.
On Saturday at 22:29 UTC, our platform experienced an outage due to an issue with our database provider. The root cause of this outage was an expired SSL certificate on their end, which disrupted our ability to connect to their service.
Discover LootLocker’s revamped Triggers feature, now faster, more flexible, and integrated with our rewards system. Create and manage in-game actions with ease, rewarding players for milestones, achievements, and recurring engagement.
Learn how LootLocker’s new cross-system Metadata feature enables you to store and manage custom data across Progressions, Leaderboards, Catalogs, and more, bringing even more flexibility to how you use the LootLocker backend.