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Stories from the platform.

Product updates, industry perspectives, and the ideas shaping the future of game publishing.

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#GameToolsTuesday
Announcement
#GameToolsTuesday

Last week we created the #GameToolsTuesday hashtag on Twitter as a means to highlight and promote all of the different type of technology used to make building games easier and more accessible.

February 1, 2022
Powered by LootLocker: How Robin went from Mad Max mods to creating his own motoring mayhem game
Powered by LootLocker
Powered by LootLocker: How Robin went from Mad Max mods to creating his own motoring mayhem game

Robin from Nethash used LootLocker to help create Rust Racers – a game he says is “Mad Max, making tender love to Rocket League, while Fortnite watches from the closet”. Before using Lootlocker, Nethash were trying to build everything from scratch, with a tiny team.

January 18, 2022
A Look Back at 2021
Company
A Look Back at 2021

2021 was an incredibly busy year for us at LootLocker. Here's a summary of some of the highlights from the year.

January 10, 2022
How to Monetize Your Game With a Backend (Part 2)
Resource
How to Monetize Your Game With a Backend (Part 2)

Part 2 of our backend monetization series. This time, we share some tips and rules you need to know when using your backend to monetize your game.

December 13, 2021
Powered by LootLocker: Hokko Life by Wonderscope
Powered by LootLocker
Powered by LootLocker: Hokko Life by Wonderscope

After a long day at work or at school don't you just want to decompress with a quiet, peaceful, and cozy game like Hokko Life?

November 30, 2021
Godspeed by Barji
Resource
Godspeed by Barji

Up-and-coming YouTuber Barji has been building a speed running game called Godspeed and is using LootLocker to power some of the game systems.

November 24, 2021
Techstars, it's a wrap!
Company
Techstars, it's a wrap!

With the Techstars program now over, we're already looking back with nostalgia at everything we did over the last twelve weeks.

November 14, 2021
How to Monetize Your Game with a Backend (Part 1)
Resource
How to Monetize Your Game with a Backend (Part 1)

A quality backend-as-a-service is your secret weapon in making your game both creatively dazzling and commercially viable. But what does that actually mean?

October 14, 2021
Progression & Rewards Video Tutorial
Resource
Progression & Rewards Video Tutorial

Here's Zyger's tutorial on how to set up a progression system with rewards in your Unity game using LootLocker!

September 29, 2021